We were lucky to be joined by Jory Prum, a game industry veteran with over 150 game titles under his belt. He is a sound-guru-extraordinaire!
Jory gave us some great examples of how to add depth and atmosphere in your game using some simple yet effective techniques. He also showed examples where sound and music was implemented in ways that were negative for the game experience and gave hints on how to avoid the most common mistakes.
Thanks Jory for coming up!
You can read more about Jory here:
Today we had a fun little play testing session where we invited a bunch of friends over to try out the students games. The students observed how people played and how they reacted. They recorded the players and took notes to see what the different players enjoyed and what they found difficult to understand.
A lot of “aha” moments for the students as they saw areas that needed improvement; user interface, communication of controls, game state and overall progress were some of the main areas.
Pizza was eaten, games were played, fun was had!