On 29 November there will be two parallel pre-conference workshops for in-person participants: workshop on publication ethics for journal editors and workshop on using games in research support.

A representative from the conference organizing committee will be welcoming workshop participants from 11:00 at the conference venue – Teorifagbygget, House 1, underground floor, the hall outside Auditorium 1 (also known as “Solhallen”, the Sun hall). After registration, coffee and light lunch, the participants will be led to the workshop rooms in the Social Sciences and Humanities building (SV-HUM-bygget), B 1003 and B 1004.

Workshop schedule:

Time (CET)ActivityPlace
11:00-11:20Arrival and registrationTeorifagbygget, House 1, Solhallen
11:20-12:05Coffee and light lunchSolhallen
12:15-13:45WorkshopsSocial Sciences and Humanities Building (SV-HUM-bygget), room B 1003 & 1004
13:45-14:15Coffee breakB 1003 & 1004
14:15-15:45Workshops, continuedB 1003 & 1004

Workshop on publication ethics for journal editors

(Social Sciences and Humanities building (SV-HUM-bygget), room B 1004)

Repeating the success from 2019, this workshop will again be run by the Committee on Publication Ethics (COPE) in connection to the Munin conference.

The workshop will be based on the Core Practices for which COPE receives the largest number of requests for guidance from members. Those Core Practices will be presented and, for each, examples of challenging cases will be discussed interactively with participants.

Workshop leader – Dr. Howard Browman, member of the COPE Council and COPE Trustee Board, and Principal Research Scientist at the Institute of Marine Research. Workshop co-leader – Matt Hodgkinson, member of the COPE Council and Research Integrity Manager at UK Research Integrity Office.

Workshop “Using games in research support?”

(Social Sciences and Humanities building (SV-HUM-bygget), room B 1003)

Research support at research organizations includes communication of important (but often quite boring) information. This is usually done through seminars and instructive websites where researchers learn how to make their publications openly accessible, how to handle their research data, etc. However, information and skills can be acquired through more engaging activities, and lately we have seen games emerge as an alternative form of research support (see examples from the University of Essex).

Are you considering to introduce games into your research support portfolio? Dr. Jørn Weines, Associate professor of simulation and games in higher education (UiT), will lead this workshop where you will learn the basics of using games and simulations in learning, learn how to choose existing games for your target groups – and maybe even play.